BF3 Game Footage - Episode 2

Discussion in 'Battlefield Series' started by CR8Z, Mar 16, 2011.

  1. CR8Z

    CR8Z Bald fat guy. Corporal Donator

    Fancy more than two minutes of gameplay footage straight from Battlefield 3 in 1080p? We thought so. As the Fault Line video series continues, our squad of U.S. Marines move to the rooftops to eliminate an enemy sniper in an abandoned hotel. This in-game footage from Battlefield 3 shows off the ANT animation technology (and prone!) in the game, with an explosive ending that neatly shows how the new Frostbite 2 engine handles destruction. Hit the pic to get transported to the video on the official Battlefield 3 site (make sure to click the player window to fullscreen to get the full resolution), and stay tuned for Episode III on March 30.

    http://www.ea.com/battlefield3/videos/f ... -episode-2
     
  2. -bZ-JaXX

    -bZ-JaXX Been here since the beginning Corporal

    That was nice. Wanted to see alil more distruction of the building before they cut it
     
  3. Bon3z

    Bon3z New Member

    Gonna have to build a new machine so I can crank all the settings up for this. Dont want to miss any of that realistic visual effect.
     
  4. -bZ-JaXX

    -bZ-JaXX Been here since the beginning Corporal

    Cr8z have the released info for system requirements yet?
     
  5. HILLBILLY

    HILLBILLY FORUM BAD ASS Private

    heres all i could find so far JaXX

    Here are the details of Battlefield’s Frostbite 2.0 Engine:

    * Frostbite 2 will only support DirectX 10 and 11, as we reported.

    * Frostbite 2.0 is recommended to run on 64-bit CPUs and versions of Windows

    * The engine will have a new set of compilers and pipelines, which will improve its diversity and open the possibility to mod tools.

    * Tile-based deferred shading via DirectCompute, which will improve performance.

    * Morphological Anti-Aliasing (MLAA), implemented with DirectCompute, which provides better bandwidth conservation (exclusive DirectX 11 feature).

    * Realtime radiosity (a dynamic light source with HDR), powered by the Enlighten middleware engine, previously used in God of War 3 for the PS3

    * Improved environment destruction.
     

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