BZ1 - DLC maps?

I'd bet this has been brought up before as I am new to waging war on BZ servers..

BZ1 late night/early morning is FUN AS HELL!!!

Curious if we can get DLC maps in the rotation as well?

Thanks!
 
BZ1 has all maps for the game already on the server. You may be mistaken by 1.5 which is all vanilla maps.

When the server population hits 32 players or less, it goes into a populating mode where it disables the map votes and resorts to the default map rotation (base game maps).
 
When the server population hits 32 players or less, it goes into a populating mode where it disables the map votes and resorts to the default map rotation (base game maps).
Thanks for the explanation - I was playing some DLC maps this afternoon on BZ1 xD

This is what I'm curious about.. server is populated yet only vanilla are in rotation and voting for them is running.

I'm not trying to compalin here, at all, please dont take it that way.

I'm just curious if this server behavior (vanilla only at this time) is be design, or if when mostly populated we can play all maps at night?

Thanks!!!

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I think server turns on/off the DLCs as needed by the vote. So everyone can play on the server when its base maps.

Ive seen retards begging to vote base maps so they can stay on the server. Idk if they are memeing or not.

Which is probably why it shows like that in the server list. Paracel is a base game cancermap
 
I think server turns on/off the DLCs as needed by the vote. So everyone can play on the server when its base maps.

Ive seen retards begging to vote base maps so they can stay on the server. Idk if they are memeing or not.

Which is probably why it shows like that in the server list. Paracel is a base game cancermap
BF4 maps are pretty garbage. Which ones, if any, do you find to be acceptable?
 
BF4 maps are pretty garbage. Which ones, if any, do you find to be acceptable?

Firestorm and caspian border are okay. Pretty much all other maps are vile garbage. Not because they don't have helicopters or whatever, but because the devs of this game are actual wet dogs and can't make good maps with good game mechanics.

On most maps with flag based vehicle spawns, just holding the vehicles is usually enough to win, don't even need to use them that much. Like Zavod. If you can hold the two extra LAVs, your team has 3 armor vs 1... Good players should be able to not lose the vehicles once they already have them.

Same goes for maps with a single AA, like rogue transmission. It's just aids if one team gets the only AA on the map, and possibly the only attack heli aswell.

In the end, it's not like it matters when 99% of the playerbase are low IQ wet fucking dogs I guess. It's a coinflip, or teamstack that decides the outcome anyway.
 
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