Who are you reporting? [BEND]stratocasterbend
Date of incident Dec 10, 2020
Which server were you on? -bZ- #5 HC TDM
Describe the incident ESP/Aimbot
https://www.youtube.com/watch?v=nd2mFdH1yCk&ab_channel=RogaineFoam
1. Unable to aim when any amount of solid objects or multiple players around a target.
In my limited experience spectating players using aimbots, (without wallhacks), they become complete trash when there is any obstruction of the target.
2. Extremely strange aiming, many instances where the initial zoom is close to target, then the crosshairs move linearly in a direction, then linearly snap to the target. This is mostly for stationary targets, like at 3:30, 4:20, and 7:30 in the video, where he instantly snaps to heads. Another example is at 4:37 where he quickly makes a perfect equilateral triangle around the target. The weirdest shot was probably at 6:30 where he spazzes the fuck out and then snaps to a headshot.
3. Consistent delays when shooting. This occurs in most shots, especially up close. Everything seems delayed, which is very strange. The player is just inept for close-quarters combat which is very odd considering he has decent reaction times when using the sidearm, and over 4000 hours.
My gut feeling while spectating and reviewing the footage is that something just is not right. There are no drag shots with followthroughs, but rather he is able to instantaneously stop his mouse movement. I am not sure if this could be attributed to very high sensitivity, but it just doesn't sit right with me. Between the linear snaps, instant stopping of movement, and the delays, I don't think he is blatantly aimbotting, but it looks very similar to some sort of aim assist.
Date of incident Dec 10, 2020
Which server were you on? -bZ- #5 HC TDM
Describe the incident ESP/Aimbot
https://www.youtube.com/watch?v=nd2mFdH1yCk&ab_channel=RogaineFoam
1. Unable to aim when any amount of solid objects or multiple players around a target.
In my limited experience spectating players using aimbots, (without wallhacks), they become complete trash when there is any obstruction of the target.
2. Extremely strange aiming, many instances where the initial zoom is close to target, then the crosshairs move linearly in a direction, then linearly snap to the target. This is mostly for stationary targets, like at 3:30, 4:20, and 7:30 in the video, where he instantly snaps to heads. Another example is at 4:37 where he quickly makes a perfect equilateral triangle around the target. The weirdest shot was probably at 6:30 where he spazzes the fuck out and then snaps to a headshot.
3. Consistent delays when shooting. This occurs in most shots, especially up close. Everything seems delayed, which is very strange. The player is just inept for close-quarters combat which is very odd considering he has decent reaction times when using the sidearm, and over 4000 hours.
My gut feeling while spectating and reviewing the footage is that something just is not right. There are no drag shots with followthroughs, but rather he is able to instantaneously stop his mouse movement. I am not sure if this could be attributed to very high sensitivity, but it just doesn't sit right with me. Between the linear snaps, instant stopping of movement, and the delays, I don't think he is blatantly aimbotting, but it looks very similar to some sort of aim assist.