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All of us fags are mostly on Bz1I'm not reading all this, fuck a helo catch you fuckers on bz2
Ah yes, I forgot about graphics draw distance. I also forgot about TOW lock-ons.
I have long held that you have a very specific mouse and key mapping setup that optimizes your heli play at the expense of infantry and armor play, and that's why we dont see you on the ground too much. Is this true? You dont have to give your secrets.
Don’t tel them the secrets bro.
I Just play with med Settings to save my poor cpu because I got sooooo many other programs running. Not because I know the enemy soldiers and armor will render at a further distance than buildings/vegetation
I'm not reading all this, fuck a helo catch you fuckers on bz2
Ah it's that simple? Fluff sees enemy tanks long before I do, even when I am zoomed in with TV missile optics. I get that the map can tell general area, but he gets so surgical with the TOW from distance that I figured there was more to it than just checking map. But I guess like any other part of the game, one can learn the lanes and landmarks and know where the tank would be just by checking map.
is there a way to make the flight adjustment from the keyboard keys less sensitive for jets and heli?
I'm not reading all this, fuck a helo catch you fuckers on bz2
Beta infantry-only gamer