Requesting rule clarification from administrator or relevant party:
How is provocative uncap engagement handled? Example: intentionally firing into enemy uncap without damaging enemy players or equipment (such as shooting above their heads, near them, etc- in such a way that the enemy returns fire and becomes free to kill legally). While on the topic, how does laser painting/locking on fit into the picture? Are we allowed to lock-on to enemy vehicles in uncap without firing? What happens if an uncap vehicle is laser painted and a separate individual fires a missile at the painted target, not knowing that the target is in their uncap?
Recently I've been using these highly provocative strategies within the limits of the rules, including uncap staredowns (aiming at enemies in uncap and waiting for them to fire first), uncap lock-ons (missile locking enemy vehicles in uncap and waiting for them to fire first), and intentional missing shots in order to provoke retaliation from enemies in their uncap. So far, several people have expressed anger and disapproval of these strategies. As a result, I am seeking clarification on the various loopholes of uncap firing in order to avoid future reports or complaints.
Maps that exaggerate the effectiveness of these tactics usually feature open spawn areas with little to no cover:
Siege of Shanghai, Rogue Transmission, Hainan Resort, Silk Road, Golmud Railway
How is provocative uncap engagement handled? Example: intentionally firing into enemy uncap without damaging enemy players or equipment (such as shooting above their heads, near them, etc- in such a way that the enemy returns fire and becomes free to kill legally). While on the topic, how does laser painting/locking on fit into the picture? Are we allowed to lock-on to enemy vehicles in uncap without firing? What happens if an uncap vehicle is laser painted and a separate individual fires a missile at the painted target, not knowing that the target is in their uncap?
Recently I've been using these highly provocative strategies within the limits of the rules, including uncap staredowns (aiming at enemies in uncap and waiting for them to fire first), uncap lock-ons (missile locking enemy vehicles in uncap and waiting for them to fire first), and intentional missing shots in order to provoke retaliation from enemies in their uncap. So far, several people have expressed anger and disapproval of these strategies. As a result, I am seeking clarification on the various loopholes of uncap firing in order to avoid future reports or complaints.
Maps that exaggerate the effectiveness of these tactics usually feature open spawn areas with little to no cover:
Siege of Shanghai, Rogue Transmission, Hainan Resort, Silk Road, Golmud Railway