I was wondering. Many admins and other folks may, at times, need to observe players during the game, after possible questionable activity. IE wall hacking, exceptionally high kill rates, etc.
I was wondering if anyone has been able to detect this type of activity, while observing a player?
I have not tried this hacking tool (I see it as ruining the game, as once you rely on hacking software it kind of takes the fun and the challenge out of the game), but I would think that this hack would allow you to run a very high kill rate, and still have challenging play, by avoiding being killed, ducking around corners etc.
In this example, you can see the user executing a .exe file that allows the weapon to have no recoil. Incidentally, this hack also takes away the breathing movement when using sniper rifles.
Thoughts,
Harder.
I was wondering if anyone has been able to detect this type of activity, while observing a player?
I have not tried this hacking tool (I see it as ruining the game, as once you rely on hacking software it kind of takes the fun and the challenge out of the game), but I would think that this hack would allow you to run a very high kill rate, and still have challenging play, by avoiding being killed, ducking around corners etc.
In this example, you can see the user executing a .exe file that allows the weapon to have no recoil. Incidentally, this hack also takes away the breathing movement when using sniper rifles.
Thoughts,
Harder.